Jumat, 09 November 2012

Teori dan Praktik Permainan Akhir 1 – A. Panchenko


1
Pawn  endings
1.1
Opposition
1.2
Corresponding squares. Triangulation
1.3
The rule of the square
1.4
Outside passed pawn
1.5
Playing for stalemate
1.6
Shoulder-charging
1.7
Breakthrough
1.8
Extra space
1.9
Transition from pawn endings  to other endings
1.10 
Transition to a pawn ending
Positions to solve
2
Knight endings
2.1
Knight's features
2.2
Several typical positions
2.3
Knight and pawn against Knight
2.4
Knight and two pawns against Knight
2.5
Strategy and tactic in Knight endings
Positions to solve
3
Bishops of opposite color
3.1
Minimum of exact positions
3.2
Strategic ideas in endings with Bishops of opposite color
Positions to solve
4
Opposite colored bishops with Rooks or Queens on the board
4.1
Opposite colored Bishops with Rooks
4.2
Opposite colored Bishops with Queens
Positions to solve
5
Bishops of the same color
5.1
Several theoretical positions
5.2
Most important features of endings with Bishops of the same color
Positions to solve
6
Bishops against Knight
6.1
Bishop's advantages
6.2
Knight's advantages
6.3
Bishop against Knight-conclusions
6.4
A Bishop is simply stronger than a Knight
Positions to solve
7
Bishop pair in the endgame
7.1
Simple  cases
7.2 
Exchange of one of the Bishops
7.3 
Bishop pair with a passed pawn
7.4
More complex examples
7.5 
Bishop pair with Rooks on the board
7.6
Successful fight against Bishop pair
7.7
How the positions with a Bishop pair arise?
Positions to solve
Solutions  to the contest tasks

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