Symbols and Notation
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Some Chess Terms and Expressions
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1
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The Basic Mates
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1
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Mate with King and Queen
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2
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Mate with King and Rook
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3
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Mate with Two Rooks
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4
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Mate with Two Bishops
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5
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Mate with Bishop and Knight
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6
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Mate with Two Knights
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Try for Yourself Solutions
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2
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Tactical Themes
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7
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Decoy and Deflection
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8
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Double Attacks and Forks
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9
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Discovered Attacks
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10
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The Pin
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11
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The Skewer
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12
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Interference or Line-Blocking
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13
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The Intermezzo
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14
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Perpetual Check
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15
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Stalemate
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Try for Yourself Solutions
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3
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Endgame Basics
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16
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The Opposition
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17
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Promotion and the Opposition
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18
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The Rook's Pawn and Stalemate
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19
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The Wrong Bishop
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20
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The Rook's Pawn and the Trapped King
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21
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The Square
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22
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Counting in a Pawn Race
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23
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The Sting in the Tail
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24
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King and Queen vs King and Pawn
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25
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The h- and f-Pawn Exceptions
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26
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The Breakthrough
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Try for Yourself Solutions
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4
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Opening Principles
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27
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Development
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28
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The Importance of Time
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29
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Pieces and the Centre
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30
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Pawns and the Centre
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31
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Castling and the Centre
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32
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Gambits
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33
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Choosing Your Openings
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5
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The Power of the Pieces
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34
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The Value of the Pieces
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35
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Open Lines
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36
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The Back Rank and the Pawn-Shield
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37
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Rooks and the Seventh Rank
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38
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Bishop or Knight?
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39
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The Bad Bishop
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40
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The Two Bishops
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41
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Outposts
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42
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Underpromotion
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Try for Yourself Solutions
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6
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The Pawns
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43
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Pawn-Structure
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44
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Weak Pawns
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45
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Holes
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46
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Doubled Pawns
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47
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The Isolated Queen's Pawn
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48
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Hanging Pawns
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49
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Capturing Towards the Centre
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50
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Passed Pawns
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51
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The Pawn-Chain
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Try for Yourself Positions
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Try for Yourself Solutions
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7
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More Endgame Knowledge
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52
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More About the Opposition
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53
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Triangulation
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54
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Tempi
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55
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The Outside Passed Pawn
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56
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Rooks Need Activity
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57
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Rooks Belong Behind Passed Pawns
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58
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The Rook and the a-Pawn
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59
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Cutting Off the King
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60
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Zugzwang
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61
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Exchanging in the Endgame
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Try for Yourself Solutions
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8
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At the Board
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62
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It's Winning that Matters
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63
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The Art of Swindling
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64
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Simplification
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Kamis, 23 Agustus 2012
64 Hal yang Harus Anda Ketahui dalam Catur
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